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vrffiles
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in the sky such as a sun or moon. Also defines a source position for a directional light that shines from... he sound will taper off as you move away from the source. Sounds can also be assigned to specific 3D objec
tutorial
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op off gradually as you get farther away from the source. But if flood="yes", then the sound will play at ... me will taper off as you move away from the sound source. In most cases, the default value (rolloff="1.0")... it will be audible only half as far away from the source.) If rolloff="0.5", then the sound will drop off ... </sxh> The <orb> tag allows you to place a light source in the sky that affects your entire vrf, much lik
scripting
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controls the appearance of the orb and its light source in a vrf. <sxh php;> orb.brightness </sxh> //re
actions
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/sad.gif" /> <action trigger="roll on" > <replace source="22" /> </action> </create> <create unit="22" vro... py.gif" /> <action trigger="roll off" /> <replace source="11" /> </action> </create> </sxh> Now there is