Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
software:vrgrid:vrffiles [2019/04/29 14:49]
ptsource
software:vrgrid:vrffiles [2019/05/12 14:30] (current)
ptsource
Line 141: Line 141:
 The <​create>​ tag. Every 3D object is assigned a double ASCII character as a symbol. For instance, let´s say a full 3D object is assigned to the "##"​ character. So when you make a wall on the map you might type ## ## ## ## ##  which is a wall that is five units wide. The <​create>​ tag allows you to change the textures applied to a 3D object and change some other features of the 3D object, such as the orientation,​ the lighting (brightness,​ radius, and color) or the sound (WAV file, volume, radius and playback mode). The <​create>​ tag. Every 3D object is assigned a double ASCII character as a symbol. For instance, let´s say a full 3D object is assigned to the "##"​ character. So when you make a wall on the map you might type ## ## ## ## ##  which is a wall that is five units wide. The <​create>​ tag allows you to change the textures applied to a 3D object and change some other features of the 3D object, such as the orientation,​ the lighting (brightness,​ radius, and color) or the sound (WAV file, volume, radius and playback mode).
 <sxh xml;> <sxh xml;>
-<create symbol="​symbol"​ block="​symbol-or-block-name">​+<create symbol="​symbol"​ block="​symbol-or-3dobject-name">​
 ... ...
 </​create>​ </​create>​